“Suck You In” the newest single from Lana Blac

A crackling dissonance not dissimilar to the sound of a needle making contact with a vinyl record for the first time penetrates the silence that opens “Suck You In,” the newest single from Lana Blac’s stellar album Nocturnal. A pummeling,treble-drenched percussion interrupts the ambience of the feedback and wakes up a cantankerous guitar riff that seems bent on discord. In the distance a grinding synthesized melody that is all too reminiscent of a funeral organ blankets everything in tension. Blac starts to sing with her trademark bite,and any notion that this single is going to be anything other than a sonic venture into the melodic underworld is dashed instantly.

YOU TUBE: https://www.youtube.com/watch?v=gUXx21z2ljM

Blac’s lyrics are very commanding, but they aren’t campy or over the top in the least. A big issue that critics have had with heavy metal over the years has been its lack of consistency when it comes to marrying words to watershed riffage that on its own has the power to change the way we listen to rock n’ roll, but that isn’t a factor in this single. Blac spits out imagistic lyrics that paint a picture of sheer terror before our very eyes without ever appearing before us physically.Her voice softens the blow only so much; for her prose is as splendidly evocative as the mammoth chords that accompany them are.

The drumming that guides the track along is very provocative, and I would argue just as much of a draw as the metallic guitar play is. While not very high in the mix, the percussion’s equalization is much more spread out and even than the rest of the instrumentation is, allowing for it to be the sole foundation of all the shenanigans that are transpiring as we work our way from beginning to end. Blac’s witty verses are timed with the beat down of the drums, and the two actually conjure more emotion and vitality in this composition than any of the other elements do.

This mix is very sharp, but not to the point of being annoyingly translucent. The fad of tinny guitar solos giving way to hollow drumming is completely ignored by Blac int his song; if anything, she goes out of her way to keep the levels as intricately defined as possible as to make the entire track feel more like alive experience than just another studio recording. Her efforts were well worth it; thanks to this sterling production quality, we can hear every studded nuance in her voice as well as the organically harsh nature of the drums and guitar.

DEEZER: https://www.deezer.com/us/track/495692982?autoplay=true

If you’ve been hungry for authentic heavy metal that refuses to sacrifice tonality for speed and showmanship, Lana Blac has cut a single in “Suck You In” that I can almost guarantee will hit the spot. Blac holds utilizes the full range of her skillset in this song, and while I still think that she could develop her craft a little further and be an unstoppable force in the heavy metal world, this is an abundantly satisfying addition to her discography. Boldly executed and produced with a slick polish that even her major label counterparts would envy, “Suck You In” does everything that its racy title implies it will and then some.

The music of Lana Blac has been heard all over the world due to the promotional services offered by Danie Cortese Entertainment & Publicity. Learn more here – http://www.daniecorteseent.com/

Kim Muncie

Pathfinder Pocket Editions

One of the problems that role-playing gamers typically run into when they have to move locations for their gaming sessions is the sheer weight of the books that they must lug around. One understands the logic for these companies creating luscious tomes that are typically hard cover and full of amazing illustrations and further clarifications about nuances to the game play. The simple fact though is that if you are a Gamemaster and have to carry a players handbook, game rule book, and a bestiary, your back is going to ache. Continue reading “Pathfinder Pocket Editions”

Dungeons & Dragons Dungeon Master’s Guide

Wizards of the Coast is rolling out the entirety of a new set of rules for their venerable game, Dungeons & Dragons and has just released their Dungeon Master’s Guide. This book provides information concerning the rule changes and how to conduct a campaign utilizing 4-8 players. The book is beautiful and provides easy to understand instructions ensuring that individuals of a wide variety of ages will be able to get started on their own fascination with the game. The Dungeon Master’s Guide links together vital text with impressive pictures to properly get the Dungeon Master (DM) into the right mindset when creating their own campaign or working off of a pre-made. Continue reading “Dungeons & Dragons Dungeon Master’s Guide”

Stoner Fluxx

We have played Fluxx in the past and have really had fun with it. The company looks to change up their subject material to receive the most interest, and Stoner Fluxx is their latest creation. The game runs similarly to a traditional version of Fluxx but differs in terms of the subject matter. This means there are still rules (Keepers, Goals, Actions) or collections of cards that need to be received that will change the overall playstyle or rules of the game. Continue reading “Stoner Fluxx”

Monster Manual / 5th Edition

Dungeons & Dragons has been one of my favorite games for over 15 years and the game itself has captured the minds and hearts of fans for over 40 years. The Monster Manual is one of the earliest books that TSR (now owned by Wizards of the Coast) released and it is integral for any Dungeon Master (DM) that wants to utilize a bevy of beasties for their game. The important stats are present in the Monster Manual including hit points, size, weight, and special attacks that they possess. Continue reading “Monster Manual / 5th Edition”

Magic 2015 Core Set Review

The Magic 2015 Core Set is considerably different from other core sets of previous years. Fonts have been changed, the border has been streamlined, and a foil oval adorns any card at the Rare or Mythic Rare levels. A number of new cards have been released, including a set of guest-created cards. Aggressive Mining, created by Notch from Minecraft stops players from playing lands, but allows them the opportunity to sacrifice a land to draw two cards while Plants vs. Zombies’ George Fan has created Genesis Hydra, a green creature that allows players to pay additional mana to be given the chance to play an additional card from the top of their library. Continue reading “Magic 2015 Core Set Review”

Magic The Gathering Theros Set Review



The Return to Ravnica block has just finished up with the release of Dragon’s Maze in May. Theros, a Greek and Roman-styled block, began on September 27th when the titular set (249 cards) was released. Theros is a set about Gods, heroes, and monsters. The Gods (Heliod, Thassa, Erebos, Purphoros, and Nylea) are very powerful Legendary Enchantment Creatures with the God subtype. Thassa, God of the Sea is an enchantment allowing a player to scry 1 (look at one card, decide to place it on top or on bottom of the library) and the ability to pay 1U and make a creature unblockable until the end of the turn. Devotion is (where each colored mana in a player’s permanents represents 1 devotion to that color), five devotion to blue turns Thassa into a 5/5 indestructible creature. Other keywords in Theros include Monstrosity (pay an additional cost, creature grows and gains an additional ability), Bestow (for different costs, the card can be played as an enchantment or as a creature), and Heroic (when a Heroic creature is targeted by the controlling player, it gains and provides a player a buff).



Five distinct intro packs were created for Theros – Favors from Nyx (white/black),  Manipulative Monstrosities (blue/red), Devotion to Darkness (blue/black), and Anthousa’s Army (white/green). The Devotion to Darkness deck focuses around the Abhorrent Overlord, a 6/6 flying Demon that creates 1/1 black harpies every time it enters the battlefield. The harpy theme is furthered with the inclusion of the Blood-Toll Harpy (2B), a 2/1 flying creature that makes both players lose life with each entrance to the battlefield and the Insatiable Harpy (a 2/2 flying, lifelink creature). The demons and harpies of the deck are bolstered through the inclusion of the Whip of Erebos (2BB), a Legendary Enchantment Artifact that gives all creatures that the player controls lifelink, along with an activated ability (2BB, tap) that returns a creature from the player’s graveyard to the battlefield before exiling it at the next end step.



 Rating: 9.2/10

Magic The Gathering Theros Set Review / http://www.wizards.com

Magic 2014 Core Set Review

Magic 2014 is a perfect introduction for those players that are looking to get into the game or as a refresher for those that may have stepped away for a few years.

The Core Set comes in 15-card boosters, Fat Packs (with 9 packs and a spindown counter), and Intro Decks. The Death Reaper deck is black and red, and has a heavy undead presence alongside the Bogbrew Witch, which allows players to pay 2 mana and tap the creature to bring out two other cards from the deck – Festering Newt and Bubbling Caldron. Old favorites like Sengir Vampire and Smelt are included as well for vanquishing one’s foe or removing a pesky creature from the game.


Other strong cards from this set include new versions of Garruk (Caller of Beasts) and Chandra (Pyromaster). Garruk, Caller of Beasts allows players to dig into their deck for creatures, place those creatures onto the battlefield, and allow those creatures to multiply. Chandra, Pyromaster dings players and creatures alike, exile cards from one’s library, and even copy their favorite spell three times. The returning Slivers have evolved to a greater strength – the buffs provided are cheaper than they have been (Galerider Sliver provides flying for 1 blue mana), are stronger (Bonescythe Sliver gives double strike in white ), and are in a variety of colors (Syphon Sliver provides lifelink in black, Thorncaster allows Slivers to ping in red, and Megantic Sliver gives all Slivers a Giant Growth. The typical boons (pay 1 mana, gain 1 life) have been similarly changed to allow players to gain 1 life if one casts a spell of the proper color or plays a land that can be tapped for that color.

Check Magic 2014 out today, and the Theros block in the months to come.


Rating: 9.0/10

Magic 2014 Core Set Review / http://www.wizards.com

Magic 2014 Duels of the Planeswalkers PC Review



For those individuals that are looking to increase their ability with Magic: the Gathering, Duels of trhe Planeswalkers is a must-have. The various challenges that await planeswalkers on single-player mode allow for the more nuanced plays to be understood under the comprehensive rules of the game. The high-contrast design of the battlefield and zoomable aspect to the cards provides further information to those players that may not be familiar with each card in their (or their enemies’) deck.  Duels of the Planeswalkers provides a rapid Magic: the Gathering experience, with the AI making decisions generally quicker than a human would.

The deck design tool provides players with information about the CMC (converted mana cost) and the breakdown of colors in their decks. For this year’s Duels of the Planeswalkers, there seems to be a greater focus on multi-color decks. These decks will provide players with an array of different strategies and a sense for how the paired colors bolster each other. The greatest addition to Magic 2014 has to be the sealed deck variant. This means that players open a number of packs and create their own deck. This means that there is considerably more variation to the game play than was present in previous iterations of the game; the sealed deck campaign allows players to earn additional packs through the completion of different challenges.

With the next expansion (Magic 2014) to be released on July 19th, casual players and hardcore Magic: the Gathering fans alike will find considerably replay value to this $10 title. Make sure to keep an eye out for additional decks released by Wizards of the Coast, which will be released in a regular fashion.

Rating: 9.2/10

Magic: The Gathering – Duels of the Planeswalkers 2014 PC Review / Wizards of the Coast / http://www.wizards.com /


Magic the Gathering: Dragon’s Maze Review

Dragon’s Maze is the final expansion in the Return to Ravnica block, and it closes the lore chapter (for the time being) in the Ravnica plane. Ral Zarek, the Izzet second-in-command, has found a mysterious maze that runs through a considerable portion of Ravnica. Dragon’s Maze contains one planeswalker – the aforementioned Ral Zarek has an ultimate which may allow players five extra turns if coin flips go their way.  Voice of Resurgence (GW, 2/2) is one of the expansion’s most exciting cards, providing players with a token with a P/T of the number of creatures that the owner controls every time that an opponent casts a spell during the owner’s turn or the Elemental dies. When placed in a populate deck, the Voice of Resurgence will cause the end of many games. For those creature-heavy Green/Black decks, Deadbridge Chant (4BG) self-mills ten cards while allowing the player to choose a card at random. In those cases where the card is a creature card, the creature goes on the battlefield (other cards will go into the player’s hand). Finally, the Master of Cruelties (3BR) works perfectly in tandem with burn decks (an unblocked strike reduces the opponent’s life total to one).



Wizards of the Coast has included an additional bonus in packs of Dragon’s Maze; each booster pack contains a chance to receive a shockland (cycle of rare lands) or a mythic rare (Maze’s End). This means that there is a small chance to receive three different rares or mythic rares in a single $3 purchase. Packs of Dragon’s Maze can be purchased at any local gaming store or department store that stocks Magic: the Gathering products.

Rating: 9.4/10


Magic the Gathering: Dragon’s Maze Review / Magic: the Gathering / http://www.wizards.com/Magic/Summoner/