We were able to get our Nintendo 3DS fired up and active, and were able to pretty immediately get our copy of Samurai Warriors: Chronicles ready to go. One of the numerous launch titles for the new console, Samurai Warriors: Chronicles absolutely sparkles with a number of different additions and fun new features previously not present in the Samurai Warriors line. Of key importance has to be the sheer amount of information present – the bottom screen of the 3DS gives players information about the various quests, different maps, and the like.
Players of Samurai Warriors: Chronicles will be able to create strategy based on a four-member party, with a number of different characters present from each of the previous efforts in the series. The 3D side of things immerses players in a very compelling way – one has never felt so close to the characters that they control as they do when they are playing SWC. The switching over between characters could not be more easy – one touch on the screen and you have the control of a number of different skillsets, approaches, and overall game play feels.
The game’s replay value is considerable because of the sheer amount of these characters, while the ability to craft a number of different consumables (such as weapons) ensures that Samurai Warriors: Chronicles will be a title that stays in the 3DS for months to come. Despite this being a launch title for the 3DS, I feel that the game is tremendously polished while taking advantage of the new console. The storyline will give interested players a tremendous amount of information about Japanese history while never bogging the game down with back story or non-combat actions. Samurai Warriors: Chronicles is a must have for the 3DS, and represents a key reason why the handheld will still be the hottest thing even during the Holiday season, eight months and counting away.
Rating: 8.9/10
Samurai Warriors: Chronicles (Nintendo 3DS) / 2011 Tecmo Koei / http://www.tecmokoeiamerica.com/swc/
John Sargeant, writing on NeuFutur as Sargeant, is the founder and editor-in-chief of NeuFutur Magazine, where he has covered independent music, PC hardware, consumer tech, and gaming culture since 1998. With over 25 years of continuous digital publishing experience, he has written thousands of hands-on game and record reviews, conducted in-depth hardware field testing, and analyzed digital media monetization trends. His work prioritizes first-hand evaluation and long-term product testing.
Beats: Independent Music, PC Gaming & Peripherals, Consumer Tech, Webmaster Tools
Testing & Ethics: All hardware, software, and media reviews are conducted through hands-on evaluation in accordance with NeuFutur’s editorial independence standards; sponsored consideration is strictly excluded from editorial ratings.
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