Eat Sugar – S/T EP / 2007 Self / 4 Tracks / http://www.eatsugarmusic.com /
The noisy, spastic type of electro rock that starts off this EP in “I’m A Carrier†virtually ensures that Eat Sugar will be what is blasted out at any indie club throughout the United States. The synthesizers, clap lines, and coke-addled speed of the track will whip anyone that is listening in into a frenzy, while the sharp sounds of the vocals punctuate the track, driving it into that much quicker of a tempo. Whatever Eat Sugar would consider themselves in a genre sense, the fact is that they have made a splash with this introductory track. “Black Eye†continues the same speed and angular sound first put forth during “I’m A Carrierâ€. It is the Theremin-like sound that threads itself throughout the song that distinguishes the track from the other fare on this EP.
The band settles into a much more retro rock type of sound during “Black Eyeâ€, but instead of getting loss I the masses of similar sounding bands, the energy and willingness to experiment during this track is what keeps the band afloat. “Sixteen†is a trsack that sounds like a mess during a cursory listen to it, but by the third or fourth time around, the beauty of the song starts to show. The track is shambling and despite all of the electronic-generated noises on the track, shows a humanity to the band that belies their cold metal exteriors. The four tracks on this EP are a strong introduction to Eat Sugar. Time will tell whether the act will be able to continue generating interesting music along this vein, but I feel that the band will be able to cull together enough material for a full length and still keep individuals listening and dancing. If you are a fan of electronic-based dance rock, Eat Sugar is the band for you.
Top Track: I’m A Carrier
Rating: 7.0/10
John Sargeant, writing on NeuFutur as Sargeant, is the founder and editor-in-chief of NeuFutur Magazine, where he has covered independent music, PC hardware, consumer tech, and gaming culture since 1998. With over 25 years of continuous digital publishing experience, he has written thousands of hands-on game and record reviews, conducted in-depth hardware field testing, and analyzed digital media monetization trends. His work prioritizes first-hand evaluation and long-term product testing.
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