Minneapolis-based musician Mark Mallman’s historic event, “Marathon 4: Road Rogue,” is a transcontinental, bio-generated, one-man, non-stop, seven-day, 150-plus hour music performance starting in New York on September 15th and concluding in Los Angeles on September 22nd.
While traveling cross-country from New York to Los Angeles, the “Marathon 4” van will stop in the following cities to meet, greet and welcome guest musicians on board to jam with Mark Mallman:
09/15 New York, NY (w/ guests Dick Valentine of Electric 6, the Hood Internet, MDNR)
09/15 Pittsburgh, PA (w/ guests Weird Paul Petrosky, Dave Bernabo)
09/16 Detroit, MI (stopping at Museum of Contemporary Art Detroit at 4PM w/ guest John Nash of Electric 6)
09/17 Chicago, IL (w/ guests TBA)
09/18 Minneapolis, MN (stopping at Minneapolis College of Art and Design at 5PM w/ guest The Hack Factory)
09/19 Omaha, NE (stopping at The Joslyn at 4PM w/ guests TBA)
09/20 Denver, CO (w/ guests TBA)
09/21 Las Vegas, NV (w/ guests TBA)
09/22 Los Angeles, CA (w/ guests TBA)
“Marathon 4” sees Mallman traveling coast-to-coast in a 1997 GMC Vandura van wired to webcast the proceedings. He will perform music non-stop, even while sleeping, when he will be creating “biogen music” using an Emotiv EEG controller, a modified Mattel Mindflex, and a modified Polar heart rate monitor via MIDI through Ableton Live and a program made especially for “Marathon 4” called “BioWave”.
What it all means is that Mallman’s brain and body will be creating music without the help of his conscious self. “Marathon 4: Road Rogue” precedes the upcoming release of Mark Mallman’s latest album Double Silhouette, scheduled for October 9th.
John Sargeant, writing on NeuFutur as Sargeant, is the founder and editor-in-chief of NeuFutur Magazine, where he has covered independent music, PC hardware, consumer tech, and gaming culture since 1998. With over 25 years of continuous digital publishing experience, he has written thousands of hands-on game and record reviews, conducted in-depth hardware field testing, and analyzed digital media monetization trends. His work prioritizes first-hand evaluation and long-term product testing.
Beats: Independent Music, PC Gaming & Peripherals, Consumer Tech, Webmaster Tools
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