Wolfenstein was one of the first video games that I remember playing for the computer that was any bit fun (so, titles like the Oregon Trail are exempt). It is not surprising that I was eagerly anticipating the next release in the line, this 2009 release by Activision. The title is based off the same software that both Doom 3 and Quake 4 were couched in, ensuring some form of context to be had through the three lines. In the single-player version of Wolfenstein, players will get the chance to again play as B.J. Blazkowicz, whom has been with the series since 1981â€™s Castle Wolfenstein.
The title itself is a sequel to 2001â€™s Return to Castle Wolfenstein, and seems to hit on all the niggling issues of the original title, while adding incredible amounts of different twists and turns. This means that there are equally vibrant single and multiplayer options, taking notes from games as diverse as Team Fortress, Bioshock, and Halo in order to create a fully immersive experience. The bleeding-edge quality of the graphics onWolfenstein will feel as if one is in an other-world occupied by mysticism and Nazi forces, while players that enter into the multiplayer will see that the different classes give a tremendous type of flexibility in terms of game play. To speak more about the multiplayer, players that jack in will be given the option to play as one of three character types â€“ medic, engineer, and soldier.
Furthermore, the strategy employed by p layers will change depending on what type of battle they join, with Team Deathmatch being traditional in terms of winning through massive kill counts, Stopwatch requiring groups to complete specific goals in a set period of time, and Objective ensuring that specific targets are hit. The different sets of weapons that can be used in both the single and multiplayer versions tie together weapons from the time period (guns, flame throwers, rocket launchers) with tools of a mystic or futuristic bent (the ability to stop time or create shielding to block attacks). Overall, there are significant hours to be invested in the title, graphics to die for, and a game play experience that is continually vibrant and interesting. If you were a fan of any of the previous Wolfenstein titles, give this game a go.
Wolfenstein (Xbox 360) / 2009 Activision / http://www.wolfenstein.com / http://www.activision.com